Identity
A traditional portable JRPG with visible field exploration, weapon crafting and shared action-point battles.
A traditional portable JRPG with visible field exploration, weapon crafting and shared action-point battles.
Follow this game to see future mod, translation, platform and version updates in My FC.
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A turn-based JRPG built around visible encounters, crafting / alchemy, and explorable towns, presented with 3D visuals.
No reliable playtime is recorded for this entry yet.
A traditional portable JRPG with visible field exploration, weapon crafting and shared action-point battles.
Turn order, party composition and ability choices reward planning over reflexes
Character growth and equipment choices create persistent build decisions across the campaign
Its original-platform design can feel slower or less convenient than newer genre entries.
No new changes have been recorded for this game yet. Follow it in My FC to see future mod, translation, platform and recommended-version changes.
Blade Dancer: Lineage of Light
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