Identity
A fast NES action RPG with elemental swords, ability-gated exploration and a surprisingly large post-apocalyptic world.
A fast NES action RPG with elemental swords, ability-gated exploration and a surprisingly large post-apocalyptic world.
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A action RPG built around 2d, real-time battles, and visible encounters, presented with 2D visuals.
No reliable playtime is recorded for this entry yet.
A fast NES action RPG with elemental swords, ability-gated exploration and a surprisingly large post-apocalyptic world.
Real-time movement, timing and ability use make execution and positioning part of every encounter
Equipment, skills or party systems provide persistent build choices between encounters
Pacing: Its design deliberately reflects older or niche genre conventions, so pacing and convenience vary.
No new changes have been recorded for this game yet. Follow it in My FC to see future mod, translation, platform and recommended-version changes.
Crystalis
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