Identity
An isometric action RPG with parallel story routes whose outcomes depend on early events and player choices.
An isometric action RPG with parallel story routes whose outcomes depend on early events and player choices.
Follow this game to see future mod, translation, platform and version updates in My FC.
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A action RPG built around real-time battles, visible encounters, and explorable towns, presented with 2D/3D hybrid visuals.
No reliable playtime is recorded for this entry yet.
An isometric action RPG with parallel story routes whose outcomes depend on early events and player choices.
Real-time movement, timing and ability use make execution and positioning part of every encounter
Equipment, skills or party systems provide persistent build choices between encounters
Pacing: Original-era controls, pacing or availability can be less convenient than modern JRPGs.
No new changes have been recorded for this game yet. Follow it in My FC to see future mod, translation, platform and recommended-version changes.
Dark Savior
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