Battles
Digivolution conditions during combat make team growth more reactive than a fixed evolution tree.
Team composition, traits and matchup knowledge matter as much as raw levels
A Digimon RPG based on the Data Squad anime, featuring real-time field exploration, turn battles and Digivolution influenced by combat conditions.
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A turn-based JRPG built around visible encounters, monster collecting, and story-heavy, presented with 3D visuals.
No reliable playtime is recorded for this entry yet.
Digivolution conditions during combat make team growth more reactive than a fixed evolution tree.
Team composition, traits and matchup knowledge matter as much as raw levels
Recruiting and developing creatures makes party construction a major progression layer
Battles: Battle speed and field repetition are rough by modern standards.
No new changes have been recorded for this game yet. Follow it in My FC to see future mod, translation, platform and recommended-version changes.
Digimon World Data Squad
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