Identity
A competitive board-game RPG where players level jobs, fight monsters and sabotage one another across a kingdom map.
A competitive board-game RPG where players level jobs, fight monsters and sabotage one another across a kingdom map.
A turn-based JRPG built around visible encounters, class system, and explorable towns, presented with 2D/3D hybrid visuals.
No reliable playtime is recorded for this entry yet.
A competitive board-game RPG where players level jobs, fight monsters and sabotage one another across a kingdom map.
Turn order, party composition and ability choices reward planning over reflexes
Character growth and equipment choices create persistent build decisions across the campaign
Pacing: Some systems and pacing reflect the limitations and conventions of their original hardware.
Dokapon Kingdom
Use this official version on the listed platform for the most practical current experience.
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