Identity
A top-down action RPG with hand-drawn exploration, mech transformations and unusual first-person boss battles.
A top-down action RPG with hand-drawn exploration, mech transformations and unusual first-person boss battles.
Follow this game to see future mod, translation, platform and version updates in My FC.
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A action RPG built around real-time battles, visible encounters, and exploration tools, presented with 2D/3D hybrid visuals.
No reliable playtime is recorded for this entry yet.
A top-down action RPG with hand-drawn exploration, mech transformations and unusual first-person boss battles.
Real-time movement, timing and ability use make execution and positioning part of every encounter
Equipment, skills or party systems provide persistent build choices between encounters
Pacing: Some systems and pacing reflect the limitations and conventions of their original hardware.
No new changes have been recorded for this game yet. Follow it in My FC to see future mod, translation, platform and recommended-version changes.
Elemental Gimmick Gear
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