Systems
Five playable races use different job trees, creating a large matrix of class and ability combinations.
A portable Ivalice strategy RPG with dozens of jobs, race-specific class trees and battlefield laws that alter tactical restrictions.
A story-led JRPG built around a party, character progression and a distinct fantasy or science-fantasy world, with each entry putting its own spin on the battle system.
No reliable playtime is recorded for this entry yet.
Five playable races use different job trees, creating a large matrix of class and ability combinations.
Positioning, movement ranges and unit composition make map control central to success
Classes, equipment or squad development create long-term tactical planning beyond individual battles
Laws: Battle rules can occasionally restrict favorite jobs or abilities in ways that feel arbitrary.
Final Fantasy Tactics Advance
The GBA release remains the only official version.
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