Identity
A grounded mecha strategy RPG with customizable Wanzers, political storytelling and location-based machine damage.
A grounded mecha strategy RPG with customizable Wanzers, political storytelling and location-based machine damage.
A strategy RPG built around 2d, tactical combat, and menu-based towns, presented with 2D visuals.
No reliable playtime is recorded for this entry yet.
A grounded mecha strategy RPG with customizable Wanzers, political storytelling and location-based machine damage.
Positioning, unit roles and encounter objectives make map control central to success
Unit development and equipment choices create long-term tactical planning beyond individual battles
Battles: Older tactical interfaces and long map sequences can demand patience.
Front Mission
Use this official version on the listed platform for the most practical current experience.
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