Routes
Two protagonists see different areas and party members before their stories converge, making a second route mechanically meaningful.
A dual-protagonist PSP RPG with two intersecting campaigns, visible enemies and Force-based weapon progression instead of conventional durability.
A turn-based JRPG built around visible encounters, multiple protagonists, and branching story, presented with 2D/3D hybrid visuals.
No reliable playtime is recorded for this entry yet.
Two protagonists see different areas and party members before their stories converge, making a second route mechanically meaningful.
Turn order, party composition and ability choices reward planning over reflexes
Character growth and equipment choices create persistent build decisions across the campaign
Scope: Areas and production values are modest even by late-PSP standards.
Hexyz Force
The PSP original remains the only official English version.
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