Systems
Ship hulls, modules, crew assignments and fleet formation make customization more important than individual character equipment.
A large science-fiction RPG centered on assembling a fleet, customizing ships and making political choices across two galaxies.
A turn-based JRPG built around story-heavy and random encounters, presented with 2D / 3D visuals.
No reliable playtime is recorded for this entry yet.
Ship hulls, modules, crew assignments and fleet formation make customization more important than individual character equipment.
Turn order, party composition and ability selection make encounter planning more important than reflex execution
Equipment, skills or party growth provide clear long-term build decisions across the campaign
Interface: Ship combat and fleet systems have a substantial learning curve.
Infinite Space
The DS original remains the only official version.
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