Battles
Front/back-row switching allows reserve characters to interrupt, defend and chain into attacks without wasting turns
A school-year alchemy JRPG that keeps Mana Khemia's excellent support-rotation battle system but splits the story between Raze and Ulrika and leans much harder into slapstick comedy.
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Key strengths: Front/back-row switching allows reserve characters to interrupt, defend and chain into attacks without wasting turns. Alchemy drives character growth through the Grow Book rather than conventional level grinding.
Approximate playtime recorded for this entry. Side content, difficulty, play style and version can change the total.
Front/back-row switching allows reserve characters to interrupt, defend and chain into attacks without wasting turns
Alchemy drives character growth through the Grow Book rather than conventional level grinding
Two protagonist routes change classmates, events and perspective before converging toward the true ending
Gust's energetic battle music remains one of the strongest parts of the presentation
Time commitment: Long — about 80 hours by the catalogue median
No new changes have been recorded for this game yet. Follow it in My FC to see future mod, translation, platform and recommended-version changes.
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