Battles
Tribe transformations greatly expand build options and competitive battle combinations.
Real-time movement, timing and ability use make execution and positioning part of every encounter
A sequel adding Tribe transformations, expanded online systems and two dual-version releases built around the same lane-based card combat.
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A action RPG built around real-time battles, random encounters, and story-heavy, presented with 3D visuals.
No reliable playtime is recorded for this entry yet.
Tribe transformations greatly expand build options and competitive battle combinations.
Real-time movement, timing and ability use make execution and positioning part of every encounter
Equipment, skills or party systems provide persistent build choices between encounters
Encounter frequency and backtracking are heavier than in the first Star Force.
No new changes have been recorded for this game yet. Follow it in My FC to see future mod, translation, platform and recommended-version changes.
Mega Man Star Force 2
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