Battles
Airship upgrades and aerial battles make world travel a progression system rather than a simple transport menu.
Turn order, party composition and ability choices reward planning over reflexes
A Victorian-era airship JRPG where a young adventurer travels around an alternate Earth, fighting both on foot and aboard customizable aircraft.
A turn-based JRPG built around random encounters, story-heavy, and explorable towns, presented with 3D visuals.
No reliable playtime is recorded for this entry yet.
Airship upgrades and aerial battles make world travel a progression system rather than a simple transport menu.
Turn order, party composition and ability choices reward planning over reflexes
Character growth and equipment choices create persistent build decisions across the campaign
Battles: The main plot and land combat are deliberately traditional.
Nostalgia
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