Systems
Alignment, unit composition and reputation influence promotions, recruits and endings, so campaign decisions have persistent mechanical consequences.
A real-time strategic RPG where autonomous squads move across large maps while alignment and reputation influence classes and endings.
A strategy RPG built around tactical combat and class system, presented with pixel-art visuals.
No reliable playtime is recorded for this entry yet.
Alignment, unit composition and reputation influence promotions, recruits and endings, so campaign decisions have persistent mechanical consequences.
Positioning, movement ranges and unit composition make map control central to success
Classes, equipment or squad development create long-term tactical planning beyond individual battles
Interface: Managing many autonomous squads can become cumbersome in larger battles.
Ogre Battle: The March of the Black Queen
The SNES original and PlayStation port are the localized official versions; no current modern storefront release exists.
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