Systems
Happy, Sad and Angry states form a clear combat triangle that ties directly into the game's emotional themes.
A surreal psychological RPG using emotion states as combat modifiers while moving between a colorful dream world and a grounded real-world story.
A turn-based JRPG built around 2d, visible encounters, and story-heavy, presented with 2D visuals.
No reliable playtime is recorded for this entry yet.
Happy, Sad and Angry states form a clear combat triangle that ties directly into the game's emotional themes.
Turn order, party composition and ability choices reward planning over reflexes
Character growth and equipment choices create persistent build decisions across the campaign
Subject matter: The story deals with severe psychological themes and its deliberate pace is not a light adventure.
OMORI
PC and console versions provide the complete core story; console releases include additional content in some late-game routes.
Steam storefront purchase — availability and pricing are localized by Steam for your country.
Steam link · non-affiliate.
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