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Large field zones, party AI and skill chains make it the most MMO-like of the Aquria SAO RPGs.
A simulated-MMO action RPG with large field zones, party tactics, relationship events and a new virtual world called Ainground.
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A action RPG built around real-time battles, visible encounters, and story-heavy, presented with 3D visuals.
No reliable playtime is recorded for this entry yet.
Large field zones, party AI and skill chains make it the most MMO-like of the Aquria SAO RPGs.
Real-time movement, timing and ability use make execution and positioning part of every encounter
Equipment, skills or party systems provide persistent build choices between encounters
Affinity grinding and side quests can become repetitive.
No new changes have been recorded for this game yet. Follow it in My FC to see future mod, translation, platform and recommended-version changes.
Sword Art Online: Hollow Realization
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