Identity
An early Genesis RPG mixing first-person exploration, overhead real-time combat and side-view boss fights.
An early Genesis RPG mixing first-person exploration, overhead real-time combat and side-view boss fights.
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A action RPG built around 2d, real-time battles, and random encounters, presented with 2D visuals.
No reliable playtime is recorded for this entry yet.
An early Genesis RPG mixing first-person exploration, overhead real-time combat and side-view boss fights.
Real-time movement, timing and ability use make execution and positioning part of every encounter
Equipment, skills or party systems provide persistent build choices between encounters
Pacing: Original-era controls, pacing or availability can be less convenient than modern JRPGs.
No new changes have been recorded for this game yet. Follow it in My FC to see future mod, translation, platform and recommended-version changes.
Sword of Vermilion
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