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Every wish becomes a themed Copy World, giving the roguelike structure unusually playful scenario variety.
A comedic roguelike where an ordinary student becomes God and enters randomized Copy Worlds to grant people's wishes.
A turn-based JRPG built around visible encounters, dungeon crawler, and story-heavy, presented with 2D/3D hybrid visuals.
No reliable playtime is recorded for this entry yet.
Every wish becomes a themed Copy World, giving the roguelike structure unusually playful scenario variety.
Labyrinth navigation, shortcuts and resource management are core parts of the challenge
Party roles and efficient resource use matter because long dungeon runs punish weak setups
Equipment growth and repeated randomized floors can demand substantial grinding.
The Guided Fate Paradox
Use this official version on the listed platform for the most practical current experience.
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