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Faster weapon switching and Tochka summons improve the feel of the first game's core action loop.
A standalone sequel with faster action combat, Tochka summons and a new story about witches, disease and the anti-witch organization WR.
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A action RPG built around real-time battles, visible encounters, and story-heavy, presented with 3D visuals.
No reliable playtime is recorded for this entry yet.
Faster weapon switching and Tochka summons improve the feel of the first game's core action loop.
Real-time movement, timing and ability use make execution and positioning part of every encounter
Equipment, skills or party systems provide persistent build choices between encounters
Exploration: It remains heavily mission-based with limited conventional town exploration.
No new changes have been recorded for this game yet. Follow it in My FC to see future mod, translation, platform and recommended-version changes.
The Witch and the Hundred Knight 2
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