Identity
A first-person dungeon crawler where defeated monsters can be recruited as followers and used in large-scale clashes.
A first-person dungeon crawler where defeated monsters can be recruited as followers and used in large-scale clashes.
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A turn-based JRPG built around random encounters, dungeon crawler, and monster collecting, presented with 2D/3D hybrid visuals.
No reliable playtime is recorded for this entry yet.
A first-person dungeon crawler where defeated monsters can be recruited as followers and used in large-scale clashes.
Recruiting and developing creatures makes party construction a major progression layer
Team composition, traits and matchup knowledge matter as much as raw levels
Exploration: Dungeon repetition and older interface conventions can make long sessions demanding.
No new changes have been recorded for this game yet. Follow it in My FC to see future mod, translation, platform and recommended-version changes.
Unchained Blades
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