Battles
AP-based free movement lets the party route around enemy attack fields before engaging
Breaking body parts changes drops and enemy capabilities
A visually ambitious PS2 sequel that turns Valkyrie Profile's combo concept into free-positioning 3D battles where the party dashes between enemy attack zones before launching limb-breaking assaults.
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Key strengths: AP-based free movement lets the party route around enemy attack fields before engaging. Breaking body parts changes drops and enemy capabilities.
Approximate playtime recorded for this entry. Side content, difficulty, play style and version can change the total.
A selective set of official screenshots, favouring exploration, battles and story scenes where available.
Gameplay · View full image ↗
Gameplay · View full image ↗
Gameplay · View full image ↗
Gameplay · View full image ↗
Gameplay · View full image ↗AP-based free movement lets the party route around enemy attack fields before engaging
Breaking body parts changes drops and enemy capabilities
Einherjar equipment/skill learning creates deep build optimisation
One of the strongest-looking PS2 JRPGs, with detailed environments and character rendering
Sakuraba's battle score complements the faster tactical combat
Time commitment: Long — about 60 hours by the catalogue median
No new changes have been recorded for this game yet. Follow it in My FC to see future mod, translation, platform and recommended-version changes.
Current PS2 HD texture index is the practical source for community texture replacements compatible with PCSX2.
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