Exploration
Jobs raise different stats during daily life, making expedition preparation inseparable from the town routine.
A job-focused JRPG where daily work raises stats before expeditions into a newly discovered continent, combining life-sim routines with party battles.
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A turn-based JRPG built around random encounters, class system, and party creation, presented with 3D visuals.
No reliable playtime is recorded for this entry yet.
Jobs raise different stats during daily life, making expedition preparation inseparable from the town routine.
Turn order, party composition and ability choices reward planning over reflexes
Character growth and equipment choices create persistent build decisions across the campaign
Repetitive work actions and expedition loops can feel grind-heavy.
No new changes have been recorded for this game yet. Follow it in My FC to see future mod, translation, platform and recommended-version changes.
Various Daylife
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