Identity
A compact tabletop-inspired RPG by Yasumi Matsuno, using dice, miniatures and tactical resource management.
A compact tabletop-inspired RPG by Yasumi Matsuno, using dice, miniatures and tactical resource management.
A turn-based JRPG built around visible encounters, story-heavy, and explorable towns, presented with 3D visuals.
No reliable playtime is recorded for this entry yet.
A compact tabletop-inspired RPG by Yasumi Matsuno, using dice, miniatures and tactical resource management.
Turn order, party composition and ability choices reward planning over reflexes
Character growth and equipment choices create persistent build decisions across the campaign
Pacing: Some systems and pacing reflect the limitations and conventions of their original hardware.
Crimson Shroud
Use this official version on the listed platform for the most practical current experience.
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