Identity
A rhythm-and-management RPG where the player forges weapons for adventurers and follows their quests from the shop.
A rhythm-and-management RPG where the player forges weapons for adventurers and follows their quests from the shop.
Follow this game to see future mod, translation, platform and version updates in My FC.
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A turn-based JRPG built around visible encounters, crafting / alchemy, and explorable towns, presented with 2D/3D hybrid visuals.
No reliable playtime is recorded for this entry yet.
A rhythm-and-management RPG where the player forges weapons for adventurers and follows their quests from the shop.
Turn order, party composition and ability choices reward planning over reflexes
Character growth and equipment choices create persistent build decisions across the campaign
Pacing: Some systems and pacing reflect the limitations and conventions of their original hardware.
No new changes have been recorded for this game yet. Follow it in My FC to see future mod, translation, platform and recommended-version changes.
Weapon Shop de Omasse
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