Timeline
Unit turns, tactical points and elevation make small positional choices matter on nearly every map.
A compact tactical RPG from Sting with timeline-based turns, elevation-aware maps and branching decisions inside a civil-war story.
A strategy RPG built around 2d, tactical combat, and branching story, presented with 2D visuals.
No reliable playtime is recorded for this entry yet.
Unit turns, tactical points and elevation make small positional choices matter on nearly every map.
Positioning, unit roles and encounter objectives make map control central to success
Unit development and equipment choices create long-term tactical planning beyond individual battles
Clarity: The game introduces many systems quickly and its branching conditions are easy to miss without careful play.
Gungnir
The PSP release remains the only official English version.
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