Systems
Press Turn rewards exploiting weaknesses while demon negotiation and fusion keep party construction constantly changing.
A mainline SMT set in a feudal kingdom above post-apocalyptic Tokyo, built around demon negotiation, fusion and the Press Turn battle system.
A dark turn-based JRPG built around negotiating with, recruiting and fusing demons while shaping a story through ideological choices.
No reliable playtime is recorded for this entry yet.
Press Turn rewards exploiting weaknesses while demon negotiation and fusion keep party construction constantly changing.
Turn order, party composition and ability choices reward planning over reflexes
Character growth and equipment choices create persistent build decisions across the campaign
Interface: The opening hours can be unusually punishing before the fusion toolkit opens up.
Shin Megami Tensei IV
The original 3DS release remains the only official edition.
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