6th generation

Shining Tears

A sprite-based action RPG with two-character teams, partner-specific link attacks and a large cast of recruitable companions.

2D/3D HybridReal-Time BattlesVisible EncountersCo-opStory-HeavyVoice Acting (EN)Explorable TownsMenu / Node-Based World MapTeleport / Fast Travel
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Official release platforms
PlayStation 2
Not yet played by Fabled Cartridge

What to know

A action RPG built around real-time battles, visible encounters, and co-op, presented with 2D/3D hybrid visuals.

Time commitment

How Long to Beat

Not yet available

No reliable playtime is recorded for this entry yet.

Research-based assessment

Pros & Considerations

Partners

Different companions change link attacks and elemental options, while local co-op gives the battle system a rare multiplayer angle.

Battles

Real-time movement, timing and ability use make execution and positioning part of every encounter

Progression

Equipment, skills or party systems provide persistent build choices between encounters

Consider

Performance: Large enemy groups can produce noticeable slowdown on original hardware.

Version guide

Best Way to Play

Research-based recommended setup
Recommended default

PlayStation 2 · PCSX2 / original hardware

Shining Tears

The original PS2 localization remains the reference version.

Purchase links

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PlayStation 2
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