Systems
Demon negotiation, fusion and alignment decisions make party building and story direction closely connected.
A first-person science-fiction dungeon crawler with demon negotiation, alignment choices and an expanded Strange Journey Redux edition on 3DS.
A dark turn-based JRPG built around negotiating with, recruiting and fusing demons while shaping a story through ideological choices.
No reliable playtime is recorded for this entry yet.
Demon negotiation, fusion and alignment decisions make party building and story direction closely connected.
Labyrinth navigation, shortcuts and resource management are a major part of the challenge
Party roles and turn-by-turn resource use matter because long dungeon runs punish inefficient setups
Pacing: Long first-person dungeons and frequent battles can be demanding.
Shin Megami Tensei: Strange Journey Redux
Redux is the expanded version, adding a new character, dungeon and endings; the DS original remains preferable if you want the tighter original pacing and art.
The original Strange Journey without Redux additions.
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